About the game

Galaxia was a Space Shooter created in 2014 at the Game Assembly. It was made in a custom engine and took 10 weeks to develop.


  • PBL support
  • FMOD support

My role
I was responsible for all the particle effects in the game. Mainly I built explosions for different objects, hit-effects for projectiles and debris from exploding things. I also wrote all dialogue for the game.


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